Shared Dream Progress Update #2 - The Shaders are Working!
Detailing my progress looking into shaders, and how I was able to achieve selective scene rendering through some Unity Canvas trickery and a little creativity!
Read MoreDetailing my progress looking into shaders, and how I was able to achieve selective scene rendering through some Unity Canvas trickery and a little creativity!
Read MoreMeeting with my professor to talk about my project idea, we discussed elements of ‘perspective’ and time, helping me solidify my concept: peeking through fragmented ‘windows’ of different points in time, experiencing the way memories can disjointedly appear within the walls of your own home.
Read MoreHaving decided on my final project for my Social VR class at NYU, I begin the daunting task of looking into how to program with shaders.
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